archademode: (When you feel the heat)
Jᴜᴅɢᴇ Mᴀɢɪsᴛᴇʀ Gᴀʙʀᴀɴᴛʜ ([personal profile] archademode) wrote2021-03-27 12:17 pm

INFO | PERMISSIONS



JUDGE MAGISTER GABRANTH
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BASIC

NAME: Gabranth (Noah, actually)
HEIGHT: 6' (185 cm)
AGE: 36 (+ ∞ )
SPECIES: Hume/ human
NATIONALITY: Archadian
TITLE/RANK: Judge Magister
ACTIVE:[community profile] faderift

PLAYER: Cobalt
PLURK: [plurk.com profile] coba1t
DISCORD: cobalt#3036
APPEARANCE

VOICE: Archadian accent... but make it angry
HAIR: Blond
EYES: Brown-hazel (his twin brother has blue-hazel, so it's important, ok)
BUILD: Surprisingly limber beneath his armor; think ‘running’ fit, not bodybuilder
SKIN: Warm/olive
BEARING: Cold, military
FEATURES: Never takes his armor off, otherwise no
ARMOR: 1:1 scale IRL | his twin swords | helm side | helm front
DIVISION: Forces
PROJECTS: NA
PERMISSIONS

BACKTAGGING:
THREADHOPPING:
FOURTHWALLING:
ROMANCE:
MINDREADING:
MANIPULATION:
INJURY:
FIGHTING:
KILLING: ✔*
*contact me first, please



-HERE I MAKE MY FINAL STAND-
'EVEN A STRAY HAS PRIDE'




FADERIFT

COMMON KNOWLEDGE: Freely given topics would be former executioner, magic wielder, previously dead, familiar with the concept of multiverses/ interconnected worlds, military background, kingslayer. He'd make no attempts to hide any of these facts, and has no issues with them being shared by word of mouth or rumor.

Topics he tends to avoid sans trust/familiarity are his twin brother, his appearance beneath the armor, his own emotional state, any deeper personal worries or fears.

CURRENT GOALS: Fight whatever he's told is troubling Thedas. No, really, point him at anything and he'll fight it— after his post-arrival quarantine, at least.

REPUTATION: A haunted suit of armor with an entitlement problem, but can be reasoned with. Never sleeps, deeply in debt.

DESIRED RP/HOOKS:
。Gabranth prefers fighting above all else, and anyone willing to fight alongside him — or even spar with him— is someone who would quickly earn his respect.
。Leadership of any sort is welcome, provided the person doling out orders seems competent enough. He's always been the sort of man to swear allegiance to a worthy cause, which means a few instances of good delegation on someone else's part might lead to them having to endure one grim, protective knight doggedly following them around from sunrise to sunset.
。A former prince's keeper, Gabranth is inherently protective of anyone that seems in need. There are a few caveats to this, so don't expect him to play bodyguard on a whim, but if someone seems politically important, particularly fragile, or just downright unbearably good, there's a good chance he'll take it upon himself to ensure nothing happens to them. If you'd specifically like something like this, message me and we can set something up to your taste.
。please teach him how to ride a horse. He has only ever canonically ridden a very fancy chicken



OOC PERMISSION DETAILS


HMD | OPT OUT: located here

FIGHTING: A++++ 100% yes  (working together in battle for a greater cause is the fastest way to earn his respect— and fighting against him is just something I as a player dig, so bring on all the combat).

INJURY: totally fine, just oocly hit me up if you want to discuss something more major, a la an injury that healing magic and/or time would not be able to fix.

DEATH: let’s talk about it first.

ROMANCE to put it in video game terms, yes, he’s romanceable, but that doesn’t mean Gabranth is open to the idea right from the get go. You’d need to have a substantial amount of good reputation to even register in his mind.

...or a lot of negative cr to qualify for a good old fashioned dragon age hatemance.

PDA: if you’ve gotten this far, you probably already know he isn’t a fan, but his tolerance levels for people he likes are legitimately infinitely high, so he’d willingly endure any amount of it without complaint.

RP PREFERENCES: prose or brackets are fine, please understand that I’ll put effort into all of my tags, but if some are short it’s not a result of your writing in any way. Sometimes a few sentences and some dialogue serve a thread better as a segue than to try and pad stuff out re: my own writing.

Please please communicate with me if you have any frustrations, concerns or wants at any time: all my contact info is here and I’ll gladly direct threads however is needed to ensure everyone has a good time, but I can’t do that blindly, so anything you feel— even negative— bring it up even if it’s a ghost of a thought. Unlike Gabranth, I don’t judge. Ever.

(I just want us to have fun together, ok)



ABILITIES

STRENGTHS:

Physically strong: a life of strict military training, coupled with the demands of serving as the Emperor’s own personal guard and shield— not to mention wearing a full suit of armor during every waking moment— has left Gabranth as an absolute powerhouse. He relies on brute force in combat, not agility or stealth, and prefers to take his hits head on.

Natural endurance: again, big suit of armor. Lives in it 24/7. This one is fairly self explanatory for anyone that’s even worn thick clothing for longer than a few minutes while going upstairs.

Strong force of will: in Dissidia, those who have incredible willpower can shape the world to their liking, and those souls are purposefully summoned by the ‘hostile’ gods, such as Chaos and Spiritus— Gabranth was one of them. The man literally endures an eternity of hell just to act as a guide for any wayward souls that might also be cast out of Dissidia, guiding them back to redemption and life. Really, if you can handle that, you can handle anything.

††Magical aptitude: Traditionally speaking, Gabranth can charge his blade with a blackened vortex of compressed void energy, scorching flame, or wind, allowing it to detonate with force or surge forward in combat. Combining these attacks creates far more volatile results, but requires substantially more effort spent to pull off (by Thedas’ standards Gabranth’s abilities would be more akin to weapon enchantments or single elementally charged attacks: short bursts of power, rather than a constant surge of magical energy).

He also has a habit of, incredibly briefly, summoning swords for a few seconds at most comprised purely of elemental magic. Nothing else, ever. Just like...seven big swords. 0 creativity points for Gryffindor.

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WEAKNESSES:

Emotionally charged: Gabranth’s true potential tends only to manifest when he’s boiling with either hatred or rage. Without it, his movements flag in comparison, and his speed seems almost bullish in nature. While he’s attempted to adapt to letting past angers die down, Gabranth often finds himself lacking in combat without anger driving his own actions.

Flounders without purpose: an independent thinker he is not. His logic is almost as brutish as his favored style of combat, and while he’s by no means an incapable meathead or a witless himbo, Gabranth tends to lean heavily on all-or-nothing trains of thought. He adopts a given purpose as literally as possible, and if it’s abruptly tugged from him or proven to be false, his momentum sputters to a brief halt. Truth be told, he just wants someone else to hold the reins.

Holds grudges: slight this man and he’ll never forget it. He puts elephants and their penchant for remembering everything to shame, easily. What’s more, Gabranth often uses that resentment as fuel for tracking whoever caused it down, so, you know.

Don’t make him mad if you can help it.

Stubborn: listening to persuasive arguments is for losers. Gabranth quite often needs both a substantial amount of thinking time, and a repetitive cycle of being told the same thing before he’ll accept it over his own beliefs— unless of course you’re his current leader, in which case your word is law and he’ll be damned if he fails to see it through.

Big sad: he’s dead, he’s tired, he retains the knowledge of more time than anyone should rightfully have, and though he’s reconciled with his brother enough to cooperate with the man, the two have never managed to resolve their painful familial issues directly. It means he can at times be withdrawn and difficult to reach when duty isn’t in play, and there’s no recollecting the last time he’d ever laughed or smiled.

But who needs that when you’ve got a tireless burden to shoulder, right?



EXTRA

LIKES: passing judgment on the wicked, fighting, protecting anyone that seems reputable/virtuous, chivalrous behavior (in others), being told what to do by someone worthy of respect, enduring strife.

DISLIKES: abandonment, disrespect, being coddled, gods, being told what to do by someone dishonorable, long walks on the beach.